updated map
This commit is contained in:
268
src/app.ts
268
src/app.ts
@@ -1,10 +1,12 @@
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import express from "express";
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import cors from 'cors';
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import mongoose from 'mongoose';
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import config from './config';
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import cors from "cors";
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import mongoose from "mongoose";
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import config from "./config";
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import { Socket } from "socket.io";
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import { Player } from "./player";
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import { PlayerList } from "./playerList";
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import { MapTile } from "./mapTile";
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import { Position } from "./position";
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const app: express.Application = express();
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@@ -12,33 +14,253 @@ const players: PlayerList = {};
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app.use(cors());
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const http = require('http');
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const map: MapTile[] = [
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{
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color: 1,
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x: 811.9583727530747,
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y: 1772.8666035950805,
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w: 130,
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h: 30,
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},
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{
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color: 1,
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x: 619.4134342478714,
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y: 1687.4929044465468,
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w: 130,
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h: 30,
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},
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{
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color: 1,
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x: 815.5912961210975,
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y: 1534.9101229895932,
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w: 130,
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h: 30,
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},
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{
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color: 1,
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x: 486.8117313150426,
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y: 1349.6310312204353,
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w: 130,
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h: 30,
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},
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{
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color: 1,
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x: 830.1229895931883,
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y: 1184.333017975402,
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w: 130,
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h: 30,
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},
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{
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color: 1,
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x: 535.8561967833491,
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y: 968.1740775780512,
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w: 130,
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h: 30,
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},
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{
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color: 1,
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x: 125.33585619678335,
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y: 846.4711447492905,
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w: 130,
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h: 30,
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},
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{
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color: 1,
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x: 466.8306527909177,
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y: 724.7682119205299,
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w: 130,
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h: 30,
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},
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{
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color: 1,
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x: 659.3755912961211,
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y: 561.2866603595081,
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w: 130,
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h: 30,
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},
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{
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color: 1,
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x: 334.2289498580889,
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y: 405.0709555345317,
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w: 130,
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h: 30,
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},
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{
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color: 1,
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x: 116.25354777672659,
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y: 199.81078524124882,
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w: 130,
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h: 30,
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},
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{
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color: 1,
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x: 682.9895931882687,
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y: 172.56385998107854,
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w: 130,
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h: 30,
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},
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{
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color: 1,
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x: 114.43708609271523,
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y: 574.0018921475876,
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w: 130,
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h: 30,
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},
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{
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color: 1,
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x: 89.00662251655629,
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y: 1440.4541154210028,
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w: 130,
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h: 30,
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},
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{
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color: 0,
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x: 292.45033112582786,
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y: 1811.012298959319,
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w: 130,
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h: 30,
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},
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{
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color: 0,
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x: 461.38126773888365,
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y: 1703.841059602649,
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w: 130,
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h: 30,
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},
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{
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color: 0,
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x: 982.705771050142,
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y: 1638.4484389782403,
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w: 130,
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h: 30,
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},
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{
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color: 0,
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x: 568.5525070955534,
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y: 1462.2516556291391,
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w: 130,
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h: 30,
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},
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{
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color: 0,
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x: 339.678334910123,
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y: 1128.0227057710501,
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w: 130,
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h: 30,
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},
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{
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color: 0,
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x: 822.8571428571429,
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y: 851.9205298013245,
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w: 130,
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h: 30,
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},
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{
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color: 0,
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x: 366.9252601702933,
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y: 583.0842005676443,
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w: 130,
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h: 30,
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},
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{
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color: 0,
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x: 862.8192999053927,
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y: 425.0520340586566,
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w: 130,
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h: 30,
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},
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{
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color: 0,
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x: 406.8874172185431,
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y: 201.62724692526018,
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w: 130,
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h: 30,
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},
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{
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color: 0,
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x: 946.3765373699149,
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y: 1382.3273415326396,
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w: 130,
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h: 30,
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},
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{
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color: 0,
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x: 39.962157048249765,
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y: 980.8893093661306,
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w: 130,
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h: 30,
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},
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{
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color: 0,
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x: 419.6026490066225,
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y: 336.0454115421003,
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w: 130,
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h: 30,
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},
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];
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// [
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// { x: 85, y: 1751, w: 130, h: 30, color: 0 },
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// { x: 480, y: 1669, w: 130, h: 30, color: 0 },
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// { x: 543, y: 1536, w: 130, h: 30, color: 0 },
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// { x: 238, y: 1357, w: 130, h: 30, color: 0 },
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// { x: 573, y: 1209, w: 130, h: 30, color: 0 },
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// { x: 887, y: 1130, w: 130, h: 30, color: 0 },
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// { x: 569, y: 1034, w: 130, h: 30, color: 0 },
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// { x: 302, y: 917, w: 130, h: 30, color: 0 },
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// { x: 95, y: 1109, w: 130, h: 30, color: 0 },
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// { x: 812, y: 1762, w: 130, h: 30, color: 1 },
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// { x: 290, y: 1717, w: 130, h: 30, color: 1 },
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// { x: 327, y: 1551, w: 130, h: 30, color: 1 },
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// { x: 630, y: 1436, w: 130, h: 30, color: 1 },
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// { x: 861, y: 1237, w: 130, h: 30, color: 1 },
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// { x: 289, y: 1156, w: 130, h: 30, color: 1 },
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// { x: 535, y: 1069, w: 130, h: 30, color: 1 },
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// { x: 261, y: 994, w: 130, h: 30, color: 1 },
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// { x: 634, y: 917, w: 130, h: 30, color: 1 },
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// ];
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const http = require("http");
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const server = http.createServer(app);
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const { Server } = require("socket.io");
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const io = new Server(server, {
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cors: {
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origin: "*",
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methods: ["GET", "POST"]
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}
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cors: {
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origin: "*",
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methods: ["GET", "POST"],
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},
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});
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io.on('connect', (socket: Socket) => {
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io.emit('msg', {some: 'data'});
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players[socket.id] = new Player(socket.id);
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socket.emit('takeYourIdAndLeaveMeAlone', socket.id);
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socket.emit('connectedPlayers', players);
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socket.broadcast.emit('newPlayer', players[socket.id]);
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io.on("connect", (socket: Socket) => {
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console.log("connect", socket.id);
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io.emit("msg", { some: "data" });
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players[socket.id] = new Player(socket.id);
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socket.emit("takeYourIdAndLeaveMeAlone", socket.id);
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socket.emit("connectedPlayers", players);
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socket.emit("takeTheMapAndBeQuiet", map);
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socket.broadcast.emit("newPlayer", players[socket.id]);
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socket.on('disconnect', () => {
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delete players[socket.id];
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io.emit('playerDisconnected', socket.id);
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});
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socket.on("disconnect", () => {
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console.log("disconnect", socket.id);
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io.emit("playerDisconnected", socket.id);
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delete players[socket.id];
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});
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socket.on('updatedPosition', (position) => {
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players[socket.id].setPosition(position.x ,position.y);
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socket.broadcast.emit('updatedPlayerPositions', {[socket.id]: position});
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});
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socket.on("updatedPosition", (position) => {
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console.log("updatePosition", socket.id, position);
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players[socket.id].setPosition(position.x, position.y);
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socket.broadcast.emit("updatedPlayerPositions", { [socket.id]: position });
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});
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socket.on("updatedColor", (color) => {
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console.log("updatedColor", socket.id, color);
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players[socket.id].setColor(color);
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socket.broadcast.emit("updatedPlayerColor", { [socket.id]: color });
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});
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socket.on("updatedDirection", (direction) => {
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console.log("updatedDirection", socket.id, direction);
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players[socket.id].setDirection(direction);
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socket.broadcast.emit("updatedPlayerDirection", { [socket.id]: direction });
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});
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});
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// app.listen(config.port, async () => {
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@@ -55,5 +277,5 @@ io.on('connect', (socket: Socket) => {
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// });
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server.listen(3000, () => {
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console.log('listening on *:3000');
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console.log("listening on *:3000");
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});
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7
src/mapTile.ts
Normal file
7
src/mapTile.ts
Normal file
@@ -0,0 +1,7 @@
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export type MapTile = {
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x: number;
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y: number;
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w: number;
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h: number;
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color: number;
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};
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@@ -1,16 +1,25 @@
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import { Position } from "./position";
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const playerSize: Position = {
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x: 50,
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y: 34,
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};
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export class Player {
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private id: string = '';
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private position = new Position();
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private name: string = '';
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private name: string = 'Player#' + Math.floor(Math.random()*8000)+1000;
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private movingVelocity = new Position();
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private color = 0;
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private direction = 0;
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private grounded = true;
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constructor(socketId: string) {
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this.id = socketId;
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this.position.x = Math.floor(Math.random() * 500);
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this.position.y = 50;
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this.position.x = Math.floor(Math.random() * 1080 - playerSize.x);
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this.position.y = 1920 - playerSize.y;
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this.color = Math.floor(Math.random() * 2);
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}
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getId(): string {
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@@ -29,6 +38,22 @@ export class Player {
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return this.movingVelocity;
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}
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isGrounded(): boolean {
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return this.grounded;
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}
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setGrounded(grounded: boolean): void {
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this.grounded = grounded;
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}
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setColor(color: number) {
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this.color = color;
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}
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setDirection(direction: number) {
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this.direction = direction;
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}
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setPosition(x: number, y: number) {
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this.position.x = x;
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this.position.y = y;
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