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kawaii-jumper/.todo

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Setup:
✔ make game canvas @done(22-01-28 20:23)
✔ add a block to canvas movable with keyboard @done(22-01-28 20:53)
✔ create basic socket.io server @done(22-01-28 22:43)
✔ connect players to the server @done(22-01-29 00:51)
✔ draw other players on canvas @done(22-01-29 00:51)
✔ update player position on canvas @done(22-01-29 00:51)
Game:
✔ add physics for player to fall down @done(22-01-29 02:02)
✔ add interaction with blocks (and ground) @done(22-01-29 11:17)
✔ implement jump @done(22-01-29 02:02)
✘ add plyer collision? @cancelled(22-01-29 11:18)
☐ allow player to enter a name before starting the game
☐ show players names above their heads
☐ add name length limit
Server:
✘ do the same calculations for game logic (maybe use the same code base) @cancelled(22-01-29 11:18)
☐ set player name
✘ IMPLEMENT BANNING PEOPLE @cancelled(22-01-29 11:18)
Win condition?:
☐ reach some specific height? (premade map)
☐ when time runs out player at the highest point wins? (randomy generated map)
last one standing:
✘ player that is too far back from leading one looses? @cancelled(22-01-29 11:19)
☐ last player after specific time is eliminated?
Game art:
✘ randomly generated from assets? @cancelled(22-01-29 11:19)
✘ choosing one of preset characters? @cancelled(22-01-29 11:19)
✘ character builder? @cancelled(22-01-29 11:19)
misc:
✘ user accounts to track their score and save their chacaters? @cancelled(22-01-29 11:18)
✔ game ratio 9x16? @done(22-01-29 11:17)
✘ game ratio 16x9? @cancelled(22-01-29 11:17)
ideas:
✘ block fall off platform if they are 1/3 off it @cancelled(22-01-29 11:18)