Setup: ✔ make game canvas @done(22-01-28 20:23) ✔ add a block to canvas movable with keyboard @done(22-01-28 20:53) ☐ create basic socket.io server ☐ connect players to the server ☐ draw other players on canvas ☐ update player position on canvas Game: ☐ add physics for player to fall down ☐ add interaction with blocks (and ground) ☐ implement jump ☐ add plyer collision? ☐ allow player to enter a name before starting the game ☐ show players names above their heads ☐ restrict some words and name length Server: ☐ do the same calculations for game logic (maybe use the same code base) ☐ set player name ☐ IMPLEMENT BANNING PEOPLE Win condition?: ☐ reach some specific height? (premade map) ☐ when time runs out player at the highest point wins? (randomy generated map) last one standing: ☐ player that is too far back from leading one looses? ☐ last player after specific time is eliminated? Game art: ☐ randomly generated from assets? ☐ choosing one of preset characters? ☐ character builder? misc: ☐ user accounts to track their score and save their chacaters? ☐ game ratio 9x16? ☐ game ratio 16x9?