Files
global-game-jam-2021/client/static/assets/bundle.js

178 lines
5.5 KiB
JavaScript

"use strict";
var canvas;
var tileTypes, mapTiles = [];
var PLAYER_SPEED = 10;
var Player = {
id: '',
name: '',
position: { x: 0, y: 0 },
color: '#' + (Math.floor(Math.random() * 256)).toString(16) + (Math.floor(Math.random() * 256)).toString(16) + (Math.floor(Math.random() * 256)).toString(16),
keysPressed: [],
};
var OtherPlayers = [];
var KEY_W = 87;
var KEY_A = 65;
var KEY_S = 83;
var KEY_D = 68;
var grassImage;
function preload() {
grassImage = loadImage('grass.png');
}
function onKeyDown(e) {
Player.keysPressed[e.keyCode] = true;
}
function onKeyUp(e) {
Player.keysPressed[e.keyCode] = false;
}
function onContextMenu() {
Player.keysPressed = [];
}
function onCanvasResize() {
var w = window.innerWidth;
var h = window.innerHeight;
var scale = 16 / 9;
var windowScale = w / h;
if (scale > windowScale) {
canvas.style.width = w + 'px';
canvas.style.height = (w / 16 * 9) + 'px';
}
else {
canvas.style.width = (h / 9 * 16) + 'px';
canvas.style.height = h + 'px';
}
}
function drawPlayer(player, x, y) {
stroke(0, 0, 0);
strokeWeight(5);
fill(player.color);
ellipse(x, y, 80, 80);
textSize(32);
fill(255, 255, 255);
textAlign(CENTER, CENTER);
text(player.name, x - 300, y - 100, 600, 50);
}
function relativePosition(pos1, pos2) {
return {
x: pos2.x - pos1.x,
y: pos2.y - pos1.y,
};
}
function buildMap() {
tileTypes = {
grass: {
image: grassImage
}
};
for (var x = 0; x < 10; x++) {
mapTiles[x] = [];
for (var y = 0; y < 6; y++) {
mapTiles[x][y] = {
tile: tileTypes.grass.image,
x: x * 380,
y: y * 380,
};
}
}
console.log(mapTiles);
}
function isVisible(middlePoint, visibleAreaSize, position, size) {
if (position.x - size.width > middlePoint.x - visibleAreaSize.width / 2 &&
position.x + size.width < middlePoint.x + visibleAreaSize.width / 2 &&
position.y - size.height > middlePoint.y - visibleAreaSize.height / 2 &&
position.y + size.height < middlePoint.y + visibleAreaSize.height / 2) {
return true;
}
return false;
}
function distance(p1, p2) {
return Math.sqrt(Math.pow(p2.x - p1.x, 2) + Math.pow(p2.y - p1.y, 2));
}
function drawMap() {
for (var _i = 0, mapTiles_1 = mapTiles; _i < mapTiles_1.length; _i++) {
var xTiles = mapTiles_1[_i];
for (var _a = 0, xTiles_1 = xTiles; _a < xTiles_1.length; _a++) {
var yTile = xTiles_1[_a];
if (distance(Player.position, { x: yTile.x, y: yTile.y }) < 2000) {
image(yTile.tile, yTile.x + width / 2, yTile.y + height / 2);
}
}
}
}
function setup() {
buildMap();
createCanvas(1920, 1080);
canvas = document.querySelector('canvas');
onCanvasResize();
window.addEventListener('resize', onCanvasResize);
document.addEventListener('keydown', onKeyDown);
document.addEventListener('keyup', onKeyUp);
document.addEventListener("contextmenu", onContextMenu);
}
function draw() {
translate(-Player.position.x, Player.position.y);
drawMap();
for (var _i = 0, OtherPlayers_1 = OtherPlayers; _i < OtherPlayers_1.length; _i++) {
var otherPlayer = OtherPlayers_1[_i];
drawPlayer(otherPlayer, otherPlayer.position.x + width / 2, -otherPlayer.position.y + height / 2);
}
translate(Player.position.x, -Player.position.y);
drawPlayer(Player, width / 2, height / 2);
text(Math.floor(Player.position.x) + ':' + Math.floor(Player.position.y), width / 2, 50);
var previousPosition = {
x: Player.position.x,
y: Player.position.y,
};
if (Player.keysPressed[KEY_A]) {
Player.position.x -= PLAYER_SPEED;
}
if (Player.keysPressed[KEY_D]) {
Player.position.x += PLAYER_SPEED;
}
if (Player.keysPressed[KEY_W]) {
Player.position.y += PLAYER_SPEED;
}
if (Player.keysPressed[KEY_S]) {
Player.position.y -= PLAYER_SPEED;
}
if (Player.position.x !== previousPosition.x || Player.position.y !== previousPosition.y) {
socket.emit('i-moved', { x: Player.position.x, y: Player.position.y });
}
}
socket.on('your-info', function (playerData) {
Player.name = playerData.name;
Player.position = playerData.position;
Player.color = playerData.color;
Player.id = playerData.id;
});
socket.on('players-info', function (playersData) {
for (var _i = 0, playersData_1 = playersData; _i < playersData_1.length; _i++) {
var playerData = playersData_1[_i];
if (Player.id !== playerData.id) {
OtherPlayers.push({
name: playerData.name,
position: playerData.position,
color: playerData.color,
id: playerData.id,
});
}
}
});
socket.on('new-player-joined', function (playerData) {
if (Player.id !== playerData.id) {
OtherPlayers.push({
name: playerData.name,
position: playerData.position,
color: playerData.color,
id: playerData.id,
});
}
});
socket.on('player-moved', function (movedPlayerData) {
for (var _i = 0, OtherPlayers_2 = OtherPlayers; _i < OtherPlayers_2.length; _i++) {
var playerData = OtherPlayers_2[_i];
if (Player.id !== movedPlayerData.id && movedPlayerData.id === playerData.id) {
playerData.position = movedPlayerData.position;
}
}
});
//# sourceMappingURL=bundle.js.map