import SocketIOClient from "socket.io-client"; import Bullet from "./Bullet"; import OtherPlayer from "./OtherPlayer"; import { Position } from "./types"; export default class UserPlayer extends OtherPlayer{ constructor( _id: string, private _socket: SocketIOClient.Socket, _name: string, _position: Position, _color: string, _keysPressed: Map, _health: number ) { super(_id, _name, _position, _color, _keysPressed, _health) } get socket(): SocketIOClient.Socket { return this._socket } keyUp(key: number) { this.socket.emit('key-action', {key: key, isDown: false}) } keyDown(key: number) { this.socket.emit('key-action', {key: key, isDown: true}) } }