Files
2025-01-19 23:50:23 +02:00

16 lines
375 B
Python

import pygame
from circleshape import CircleShape
from constants import *
class Shot(CircleShape):
def __init__(self, x, y):
super().__init__(x, y, SHOT_RADIUS)
def draw(self, screen):
pygame.draw.circle(screen, pygame.Color(255, 255, 255), self.position, self.radius, 2)
def update(self, dt):
self.position += self.velocity * dt