DaMaze
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40
Cell.py
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40
Cell.py
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from Line import Line
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from Point import Point
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from Window import Window
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from typing import Self
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class Cell:
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def __init__(self, win:Window=None):
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self.has_left_wall:bool = True
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self.has_right_wall:bool = True
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self.has_top_wall:bool = True
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self.has_bottom_wall:bool = True
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self.visited:bool = False
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self._x1:int|None = None
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self._x2:int|None = None
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self._y1:int|None = None
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self._y2:int|None = None
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self._win:Window = win
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def draw(self, x1:int, y1:int, x2:int, y2:int) -> None:
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if self._win is None:
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return
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self._x1 = x1
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self._x2 = x2
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self._y1 = y1
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self._y2 = y2
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self._win.draw_line(Line(Point(x1, y1), Point(x1, y2)), "black" if self.has_left_wall else "white")
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self._win.draw_line(Line(Point(x1, y1), Point(x2, y1)), "black" if self.has_top_wall else "white")
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self._win.draw_line(Line(Point(x2, y1), Point(x2, y2)), "black" if self.has_right_wall else "white")
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self._win.draw_line(Line(Point(x1, y2), Point(x2, y2)), "black" if self.has_bottom_wall else "white")
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def draw_move(self, to_cell:Self, undo:bool=False) -> None:
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half_length = abs(self._x2 - self._x1) // 2
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p1 = Point(half_length + self._x1, half_length + self._y1)
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half_length2 = abs(to_cell._x2 - to_cell._x1) // 2
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p2 = Point(half_length2 + to_cell._x1, half_length2 + to_cell._y1)
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line = Line(p1, p2)
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self._win.draw_line(line, "gray" if undo else "red")
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