document.addEventListener('DOMContentLoaded', function() { // 获取需要的 DOM 元素 const bgVideo = document.getElementById('bg-video'); const videoSource = document.getElementById('video-source'); const micButton = document.getElementById('mic-button'); const favorabilityBar = document.getElementById('favorability-bar'); // 视频列表 const videoList = [ '视频资源/3D 建模图片制作.mp4', '视频资源/生成跳舞视频.mp4', '视频资源/生成加油视频.mp4' ]; // --- 视频随机播放功能 --- bgVideo.addEventListener('ended', function() { // 获取当前播放的视频 const currentVideo = videoSource.getAttribute('src'); // 过滤掉当前视频,从剩下的视频中随机选择一个 let nextVideo = currentVideo; while (nextVideo === currentVideo) { const randomIndex = Math.floor(Math.random() * videoList.length); nextVideo = videoList[randomIndex]; } // 设置新的视频源并播放 videoSource.setAttribute('src', nextVideo); bgVideo.load(); bgVideo.play().catch(error => { console.error("Video play failed:", error); }); }); // --- 麦克风按钮交互和好感度条模拟 --- let isListening = false; let currentFavorability = 65; // 与 CSS 中的初始宽度保持一致 micButton.addEventListener('click', function() { isListening = !isListening; // 切换 "监听中" 的样式 (动画) micButton.classList.toggle('is-listening', isListening); // 模拟交互:每次点击麦克风,好感度增加 if (isListening) { // 增加好感度,但最高不超过 100 currentFavorability += 5; if (currentFavorability > 100) { currentFavorability = 100; } } else { // 如果停止监听,可以稍微降低一点好感度(可选) currentFavorability -= 2; if (currentFavorability < 0) { currentFavorability = 0; } } // 更新好感度进度条的宽度 favorabilityBar.style.width = currentFavorability + '%'; }); });