chore: update node_modules with new binary files and dependencies
- Add new binary files for nodemon, onnxruntime-web, and xenova/transformers - Update various JavaScript and TypeScript files in node_modules - Remove unused files and dependencies - Add new test fixtures and documentation files
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66
node_modules/onnxruntime-web/lib/onnxjs/backends/webgl/ops/transpose.js
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66
node_modules/onnxruntime-web/lib/onnxjs/backends/webgl/ops/transpose.js
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"use strict";
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.parseTransposeAttributes = exports.transpose = void 0;
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const attribute_with_cache_key_1 = require("../../../attribute-with-cache-key");
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const util_1 = require("../../../util");
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const types_1 = require("../types");
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const transposeProgramMetadata = {
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name: 'Transpose',
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inputNames: ['A'],
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inputTypes: [types_1.TextureType.unpacked]
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};
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const transpose = (inferenceHandler, inputs, attributes) => {
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validateInputs(inputs);
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const output = inferenceHandler.run(Object.assign(Object.assign({}, transposeProgramMetadata), { cacheHint: attributes.cacheKey, get: () => createTransposeProgramInfo(inferenceHandler, inputs[0], attributes.perm) }), inputs);
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return [output];
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};
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exports.transpose = transpose;
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const parseTransposeAttributes = (node) => (0, attribute_with_cache_key_1.createAttributeWithCacheKey)({ perm: node.attributes.getInts('perm', []) });
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exports.parseTransposeAttributes = parseTransposeAttributes;
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const createTransposeProgramInfo = (inferenceHandler, input, perm) => {
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const inputShape = input.dims;
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perm = getAdjustedPerm(inputShape, perm);
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const unpackedOutputShape = getOutputShape(inputShape, perm);
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const rank = inputShape.length;
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// A dims=[${inputs[0].dims.toString()}]
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// out Dims=[${unpackedOutputShape.toString()}]
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// based on perm=[${perm.toString()}]
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const shaderSource = `
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${getPermFunctionBody('perm', perm, rank)}
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float process(int indices[${rank}]) {
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int a[${rank}];
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perm(a, indices);
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return _A(a);
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}`;
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return Object.assign(Object.assign({}, transposeProgramMetadata), { output: { dims: unpackedOutputShape, type: input.type, textureType: types_1.TextureType.unpacked }, shaderSource });
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};
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const getAdjustedPerm = (inputShape, perm) => {
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if (perm && perm.length !== inputShape.length) {
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perm = [...(inputShape.keys())].reverse();
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}
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return perm;
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};
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const getOutputShape = (inputShape, perm) => {
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perm = getAdjustedPerm(inputShape, perm);
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return util_1.ShapeUtil.sortBasedOnPerm(inputShape, perm);
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};
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const getPermFunctionBody = (name, perm, rank) => {
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const reverseFunc = [];
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reverseFunc.push(`void ${name}(out int a[${rank}], int src[${rank}]) {`);
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for (let i = 0; i < rank; ++i) {
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reverseFunc.push(`\ta[${perm[i]}]=src[${i}];`);
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}
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reverseFunc.push('\t}');
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return reverseFunc.join('\n');
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};
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const validateInputs = (inputs) => {
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if (!inputs || inputs.length !== 1) {
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throw new Error('Transpose requires 1 input.');
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}
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if (inputs[0].type !== 'float32' && inputs[0].type !== 'float64') {
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throw new Error('input should be float tensor');
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}
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};
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//# sourceMappingURL=transpose.js.map
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