chore: update node_modules with new binary files and dependencies
- Add new binary files for nodemon, onnxruntime-web, and xenova/transformers - Update various JavaScript and TypeScript files in node_modules - Remove unused files and dependencies - Add new test fixtures and documentation files
This commit is contained in:
66
node_modules/onnxruntime-web/lib/onnxjs/backends/webgl/ops/tile.ts
generated
vendored
Normal file
66
node_modules/onnxruntime-web/lib/onnxjs/backends/webgl/ops/tile.ts
generated
vendored
Normal file
@@ -0,0 +1,66 @@
|
||||
// Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
// Licensed under the MIT License.
|
||||
|
||||
import {NUMBER_TYPES} from '../../../operators';
|
||||
import {Tensor} from '../../../tensor';
|
||||
import {WebGLInferenceHandler} from '../inference-handler';
|
||||
import {ProgramInfo, ProgramMetadata, TextureType} from '../types';
|
||||
|
||||
export const tile = (inferenceHandler: WebGLInferenceHandler, inputs: Tensor[]): Tensor[] => {
|
||||
validateInputs(inputs);
|
||||
|
||||
const tileProgramMetadata = {
|
||||
name: 'Tile',
|
||||
inputNames: ['A'],
|
||||
inputTypes: [TextureType.unpacked],
|
||||
};
|
||||
|
||||
const output = inferenceHandler.run(
|
||||
{...tileProgramMetadata, get: () => createTileProgramInfo(inferenceHandler, inputs, tileProgramMetadata)},
|
||||
inputs);
|
||||
return [output];
|
||||
};
|
||||
|
||||
const createTileProgramInfo =
|
||||
(handler: WebGLInferenceHandler, inputs: Tensor[], tileProgramMetadata: ProgramMetadata): ProgramInfo => {
|
||||
const inputShape = inputs[0].dims.slice();
|
||||
const outputShape = new Array(inputShape.length);
|
||||
|
||||
const tileOps: string[] = [];
|
||||
for (let i = 0; i < inputShape.length; i++) {
|
||||
outputShape[i] = inputShape[i] * inputs[1].numberData[i];
|
||||
tileOps.push(`inputIdx[${i}] = int(mod(float(outputIdx[${i}]), ${inputShape[i]}.));`);
|
||||
}
|
||||
|
||||
const rank = outputShape.length;
|
||||
const shaderSource = `
|
||||
float process(int outputIdx[${rank}]) {
|
||||
int inputIdx[${rank}];
|
||||
${tileOps.join('\n')}
|
||||
return _A(inputIdx);
|
||||
}
|
||||
`;
|
||||
return {
|
||||
...tileProgramMetadata,
|
||||
output: {dims: outputShape, type: inputs[0].type, textureType: TextureType.unpacked},
|
||||
shaderSource
|
||||
};
|
||||
};
|
||||
|
||||
const validateInputs = (inputs: Tensor[]): void => {
|
||||
if (!inputs || inputs.length !== 2) {
|
||||
throw new Error('Tile requires 2 input.');
|
||||
}
|
||||
if (inputs[1].dims.length !== 1) {
|
||||
throw new Error('The second input shape must 1 dimension.');
|
||||
}
|
||||
if (inputs[1].dims[0] !== inputs[0].dims.length) {
|
||||
throw new Error('Invalid input shape.');
|
||||
}
|
||||
if (NUMBER_TYPES.indexOf(inputs[0].type) === -1) {
|
||||
throw new Error('Invalid input type.');
|
||||
}
|
||||
if (inputs[1].type !== 'int32' && inputs[1].type !== 'int16') {
|
||||
throw new Error('Invalid repeat type.');
|
||||
}
|
||||
};
|
||||
Reference in New Issue
Block a user