chore: update node_modules with new binary files and dependencies
- Add new binary files for nodemon, onnxruntime-web, and xenova/transformers - Update various JavaScript and TypeScript files in node_modules - Remove unused files and dependencies - Add new test fixtures and documentation files
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88
node_modules/onnxruntime-web/lib/onnxjs/backends/webgl/ops/split.ts
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88
node_modules/onnxruntime-web/lib/onnxjs/backends/webgl/ops/split.ts
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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import {AttributeWithCacheKey, createAttributeWithCacheKey} from '../../../attribute-with-cache-key';
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import {Graph} from '../../../graph';
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import {OperatorImplementation, OperatorInitialization} from '../../../operators';
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import {Tensor} from '../../../tensor';
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import {ShapeUtil, SplitUtil} from '../../../util';
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import {WebGLInferenceHandler} from '../inference-handler';
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import {ProgramInfo, TextureType} from '../types';
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export interface SplitAttributes extends AttributeWithCacheKey {
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readonly axis: number;
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readonly split: number[];
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readonly numOutputs: number;
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}
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const splitProgramMetadata = {
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name: 'Split',
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inputNames: ['A'],
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inputTypes: [TextureType.unpacked],
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};
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export const split: OperatorImplementation<SplitAttributes> =
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(inferenceHandler: WebGLInferenceHandler, inputs: Tensor[], attributes: SplitAttributes): Tensor[] => {
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validateInputs(inputs);
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const axis = ShapeUtil.normalizeAxis(attributes.axis, inputs[0].dims.length);
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const count = getProgramCount(inferenceHandler, inputs, axis, attributes);
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const output: Tensor[] = [];
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for (let i = 0; i < count; ++i) {
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output.push(inferenceHandler.run(
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{
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...splitProgramMetadata,
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cacheHint: `${attributes.cacheKey};${i}`,
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get: () => createSplitProgramInfo(inferenceHandler, inputs[0], attributes, axis, i)
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},
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inputs));
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}
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return output;
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};
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export const parseSplitAttributes: OperatorInitialization<SplitAttributes> = (node: Graph.Node): SplitAttributes => {
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const axis = node.attributes.getInt('axis', 0);
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const split = node.attributes.getInts('split', []);
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const numOutputs = node.outputs.length;
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return createAttributeWithCacheKey({axis, split, numOutputs});
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};
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const getProgramCount =
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(inferenceHandler: WebGLInferenceHandler, inputs: Tensor[], axis: number, attributes: SplitAttributes): number => {
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const [, offsets] = SplitUtil.splitShape(inputs[0].dims, axis, attributes.split, attributes.numOutputs);
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return offsets.length;
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};
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const createSplitProgramInfo =
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(inferenceHandler: WebGLInferenceHandler, input: Tensor, attributes: SplitAttributes, axis: number, index: number):
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ProgramInfo => {
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const [shapes, offsets] = SplitUtil.splitShape(input.dims, axis, attributes.split, attributes.numOutputs);
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const offset = offsets[index];
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const outputShape = shapes[index];
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const rank = outputShape.length;
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const shaderSource = `
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float process(int indices[${rank}]) {
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indices[${axis}] += ${offset};
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return _A(indices);
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}
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`;
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return {
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...splitProgramMetadata,
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cacheHint: `${attributes.cacheKey}:${index}`,
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output: {dims: outputShape, type: input.type, textureType: TextureType.unpacked},
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shaderSource
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};
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};
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const validateInputs = (inputs: Tensor[]): void => {
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if (!inputs || inputs.length !== 1) {
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throw new Error('Split requires one input.');
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}
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if (inputs[0].type !== 'int8' && inputs[0].type !== 'uint8' && inputs[0].type !== 'int16' &&
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inputs[0].type !== 'uint16' && inputs[0].type !== 'int32' && inputs[0].type !== 'uint32' &&
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inputs[0].type !== 'float32' && inputs[0].type !== 'float64' && inputs[0].type !== 'bool') {
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throw new Error('Invalid input type.');
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}
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};
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