chore: update node_modules with new binary files and dependencies
- Add new binary files for nodemon, onnxruntime-web, and xenova/transformers - Update various JavaScript and TypeScript files in node_modules - Remove unused files and dependencies - Add new test fixtures and documentation files
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304
node_modules/onnxruntime-web/lib/onnxjs/backends/webgl/ops/pool.js
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node_modules/onnxruntime-web/lib/onnxjs/backends/webgl/ops/pool.js
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"use strict";
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.globalMaxPool = exports.parseMaxPoolAttributes = exports.maxPool = exports.parseGlobalAveragePoolAttributes = exports.globalAveragePool = exports.parseAveragePoolAttributes = exports.averagePool = void 0;
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const attribute_with_cache_key_1 = require("../../../attribute-with-cache-key");
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const util_1 = require("../../../util");
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const types_1 = require("../types");
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const averagePool = (inferenceHandler, inputs, attributes) => {
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validateInputs(inputs);
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const metadata = { name: 'AveragePool', inputNames: ['X'], inputTypes: [types_1.TextureType.unpacked], cacheHint: attributes.cacheKey };
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const output = inferenceHandler.run(Object.assign(Object.assign({}, metadata), { get: () => createAveragePoolProgramInfo(inputs, metadata, false, attributes) }), inputs);
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return [output];
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};
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exports.averagePool = averagePool;
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const parseAveragePoolAttributes = (node) => {
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const autoPad = node.attributes.getString('auto_pad', 'NOTSET');
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const ceilMode = node.attributes.getInt('ceil_mode', 0);
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const countIncludePad = (node.attributes.getInt('count_include_pad', 0) === 0 ? false : true);
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const kernelShape = node.attributes.getInts('kernel_shape');
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const strides = node.attributes.getInts('strides', []);
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const pads = node.attributes.getInts('pads', []);
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// TODO: support attribute 'ceil_mode'
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if (ceilMode !== 0) {
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throw new Error('using ceil() in shape computation is not yet supported for AveragePool');
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}
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return (0, attribute_with_cache_key_1.createAttributeWithCacheKey)({ autoPad, ceilMode, countIncludePad, kernelShape, strides, pads });
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};
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exports.parseAveragePoolAttributes = parseAveragePoolAttributes;
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const createAveragePoolProgramInfo = (inputs, metadata, isGlobalOperator, attributes) => {
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const [adjustedAttributes, outputShape] = getAdjustedPoolAttributesAndOutputShape(inputs, attributes, isGlobalOperator);
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const kernelSize = util_1.ShapeUtil.size(adjustedAttributes.kernelShape);
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const op1 = 'value += _X(x);';
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let op2 = '';
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if (adjustedAttributes.countIncludePad) {
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op2 += `value /= float(${kernelSize});`;
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}
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else {
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op2 += `value /= float(${kernelSize} - pad);`;
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}
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const poolingCode = generatePoolingCode(inputs[0].dims, adjustedAttributes, op1, op2, '0.0');
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const shaderSource = `
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${poolingCode}
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`;
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return Object.assign(Object.assign({}, metadata), { output: { dims: outputShape, type: inputs[0].type, textureType: types_1.TextureType.unpacked }, shaderSource });
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};
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const globalAveragePool = (inferenceHandler, inputs, attributes) => {
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validateInputs(inputs);
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const metadata = {
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name: 'GlobalAveragePool',
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inputNames: ['X'],
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inputTypes: [types_1.TextureType.unpacked],
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cacheHint: `${attributes.countIncludePad}`
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};
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const output = inferenceHandler.run(Object.assign(Object.assign({}, metadata), { get: () => createAveragePoolProgramInfo(inputs, metadata, true, attributes) }), inputs);
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return [output];
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};
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exports.globalAveragePool = globalAveragePool;
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const parseGlobalAveragePoolAttributes = (node) => {
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const countIncludePad = (node.attributes.getInt('count_include_pad', 0) === 0 ? false : true);
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return (0, attribute_with_cache_key_1.createAttributeWithCacheKey)({ autoPad: '', ceilMode: 0, countIncludePad, kernelShape: [], strides: [], pads: [] });
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};
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exports.parseGlobalAveragePoolAttributes = parseGlobalAveragePoolAttributes;
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const maxPool = (inferenceHandler, inputs, attributes) => {
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validateInputs(inputs);
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const metadata = { name: 'MaxPool', inputNames: ['X'], inputTypes: [types_1.TextureType.unpacked], cacheHint: attributes.cacheKey };
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const output = inferenceHandler.run(Object.assign(Object.assign({}, metadata), { get: () => createMaxPoolProgramInfo(inputs, metadata, false, attributes) }), inputs);
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return [output];
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};
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exports.maxPool = maxPool;
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const parseMaxPoolAttributes = (node) => {
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const autoPad = node.attributes.getString('auto_pad', 'NOTSET');
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const ceilMode = node.attributes.getInt('ceil_mode', 0);
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const kernelShape = node.attributes.getInts('kernel_shape');
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const strides = node.attributes.getInts('strides', []);
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const pads = node.attributes.getInts('pads', []);
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const storageOrder = node.attributes.getInt('storage_order', 0);
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const dilations = node.attributes.getInts('dilations', []);
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// TODO: support attribute 'ceil_mode' and 'storage_order'
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if (storageOrder !== 0) {
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throw new Error('column major storage order is not yet supported for MaxPool');
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}
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if (ceilMode !== 0) {
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throw new Error('using ceil() in shape computation is not yet supported for MaxPool');
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}
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return (0, attribute_with_cache_key_1.createAttributeWithCacheKey)({ autoPad, ceilMode, countIncludePad: false, kernelShape, strides, pads, storageOrder, dilations });
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};
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exports.parseMaxPoolAttributes = parseMaxPoolAttributes;
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const createMaxPoolProgramInfo = (inputs, metadata, isGlobalOperator, attributes) => {
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const [adjustedAttributes, outputShape] = getAdjustedPoolAttributesAndOutputShape(inputs, attributes, isGlobalOperator);
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const op1 = `
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value = max(_X(x), value);
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`;
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const op2 = '';
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const poolingCode = generatePoolingCode(inputs[0].dims, adjustedAttributes, op1, op2, '-1e5');
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const shaderSource = `
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${poolingCode}
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`;
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return Object.assign(Object.assign({}, metadata), { output: { dims: outputShape, type: inputs[0].type, textureType: types_1.TextureType.unpacked }, shaderSource });
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};
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const getAdjustedPoolAttributesAndOutputShape = (inputs, attributes, isGlobalOperator) => {
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const inputShape = inputs[0].dims.slice();
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const hasDilations = Object.hasOwnProperty.call(attributes, 'dilations');
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const kernelShape = attributes.kernelShape.slice();
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const strides = attributes.strides.slice();
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const dilations = hasDilations ? attributes.dilations.slice() : [];
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const pads = attributes.pads.slice();
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util_1.PoolConvUtil.adjustPoolAttributes(isGlobalOperator, inputShape, kernelShape, strides, dilations, pads);
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const outputShape = util_1.PoolConvUtil.computePoolOutputShape(isGlobalOperator, inputShape, strides, dilations, kernelShape, pads, attributes.autoPad);
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const newAttributes = Object.assign({}, attributes);
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if (hasDilations) {
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Object.assign(newAttributes, { kernelShape, strides, pads, dilations, cacheKey: attributes.cacheKey });
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}
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else {
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Object.assign(newAttributes, { kernelShape, strides, pads, cacheKey: attributes.cacheKey });
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}
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return [newAttributes, outputShape];
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};
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const globalMaxPoolAttributes = {
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autoPad: '',
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ceilMode: 0,
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countIncludePad: false,
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kernelShape: [],
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strides: [],
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pads: [],
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storageOrder: 0,
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dilations: [],
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cacheKey: ''
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};
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const globalMaxPoolMetadata = {
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name: 'GlobalMaxPool',
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inputNames: ['X'],
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inputTypes: [types_1.TextureType.unpacked]
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};
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const globalMaxPool = (inferenceHandler, inputs) => {
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validateInputs(inputs);
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const output = inferenceHandler.run(Object.assign(Object.assign({}, globalMaxPoolMetadata), { get: () => createMaxPoolProgramInfo(inputs, globalMaxPoolMetadata, true, globalMaxPoolAttributes) }), inputs);
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return [output];
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};
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exports.globalMaxPool = globalMaxPool;
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const validateInputs = (inputs) => {
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if (!inputs || inputs.length !== 1) {
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throw new Error('Pool ops requires 1 input.');
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}
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if (inputs[0].type !== 'float32' && inputs[0].type !== 'float64') {
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throw new Error('Invalid input type.');
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}
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};
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const generatePoolingCode = (inputDims, attributes, op1, op2, start) => {
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const rank = inputDims.length;
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if (attributes.kernelShape.length <= 2) {
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const kw = attributes.kernelShape[attributes.kernelShape.length - 1];
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const sw = attributes.strides[attributes.strides.length - 1];
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const pwStart = attributes.pads[attributes.pads.length / 2 - 1];
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const pwEnd = attributes.pads[attributes.pads.length - 1];
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const dimW = inputDims[rank - 1];
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let codeW = '';
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let codeH = '';
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let codeHEnd = '';
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if (pwStart + pwEnd !== 0) {
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codeW = `
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for (int i = 0; i < ${kw}; i++) {
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x[${rank} - 1] = indices[${rank} - 1] * ${sw} - ${pwStart} + i;
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if (x[${rank} - 1] < 0 || x[${rank} - 1] >= ${dimW}) {
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pad++;
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continue;
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}
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${op1}
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}`;
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}
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else {
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codeW = `
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for (int i = 0; i < ${kw}; i++) {
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x[${rank} - 1] = indices[${rank} - 1] * ${sw} - ${pwStart} + i;
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${op1}
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}`;
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}
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if (attributes.kernelShape.length === 2) {
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const kh = attributes.kernelShape[attributes.kernelShape.length - 2];
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const sh = attributes.strides[attributes.strides.length - 2];
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const phStart = attributes.pads[attributes.pads.length / 2 - 2];
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const phEnd = attributes.pads[attributes.pads.length - 2];
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const dimH = inputDims[rank - 2];
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if (phStart + phEnd !== 0) {
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codeH = `
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for (int j = 0; j < ${kh}; j++) {
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x[${rank} - 2] = indices[${rank} - 2] * ${sh} - ${phStart} + j;
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if (x[${rank} - 2] < 0 || x[${rank} - 2] >= ${dimH}) {
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pad+= ${kw};
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continue;
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}
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`;
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}
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else {
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codeH = `
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for (int j = 0; j < ${kh}; j++) {
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x[${rank} - 2] = indices[${rank} - 2] * ${sh} - ${phStart} + j;
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`;
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}
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codeHEnd = `
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}
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`;
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}
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const poolingCode = `
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float process(int indices[${rank}]) {
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int x[${rank}];
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copyVec(indices, x);
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float value = ${start};
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int pad = 0;
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${codeH}
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${codeW}
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${codeHEnd}
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${op2}
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return value;
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}
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`;
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return poolingCode;
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}
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else {
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const kernelSize = util_1.ShapeUtil.size(attributes.kernelShape);
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const kernelStrides = util_1.ShapeUtil.computeStrides(attributes.kernelShape);
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const stridesRank = kernelStrides.length;
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const padsRank = attributes.pads.length;
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const offsetToIndicesFunction = offsetToIndices(stridesRank);
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const copyInputDims = copyArray(inputDims, 'inputDims');
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const copyPads = copyArray(attributes.pads, 'pads');
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const copyKernelStrides = copyArray(kernelStrides, 'kernelStrides');
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const copyStrides = copyArray(attributes.strides, 'strides');
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const hasPads = attributes.pads.reduce((sum, cur) => sum + cur);
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let padCode = '';
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if (hasPads) {
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padCode = `
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if (x[j] >= inputDims[j] || x[j] < 0) {
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pad++;
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isPad = true;
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break;
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}
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}
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if (!isPad) {
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${op1}
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}`;
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}
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else {
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padCode = `
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}
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${op1}
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`;
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}
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const poolingCode = `
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${offsetToIndicesFunction}
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float process(int indices[${rank}]) {
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int x[${rank}];
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copyVec(indices, x);
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int offset[${stridesRank}];
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int pads[${padsRank}];
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int inputDims[${rank}];
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int kernelStrides[${stridesRank}];
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int strides[${stridesRank}];
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${copyPads}
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${copyInputDims}
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${copyStrides}
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${copyKernelStrides}
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float value = ${start};
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int pad = 0;
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bool isPad = false;
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for (int i = 0; i < ${kernelSize}; i++) {
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offsetToIndices(i, kernelStrides, offset);
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isPad = false;
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for (int j = ${rank} - ${stridesRank}; j < ${rank}; j++) {
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x[j] = indices[j] * strides[j - ${rank} + ${stridesRank}]
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+ offset[j - ${rank} + ${stridesRank}] - pads[j - 2];
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${padCode}
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}
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${op2}
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return value;
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}
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`;
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return poolingCode;
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}
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};
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const copyArray = (array, arrayName) => {
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let block = '';
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for (let i = 0; i < array.length; i++) {
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block += `
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${arrayName}[${i}] = ${array[i]};
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`;
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}
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return block;
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};
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const offsetToIndices = (rank) => `
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void offsetToIndices(int offset, int[${rank}] strides, out int[${rank}] indices) {
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if (${rank} == 0) {
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return;
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}
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for (int i = 0; i < ${rank} - 1; ++i) {
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indices[i] = offset / strides[i];
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offset -= indices[i] * strides[i];
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}
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indices[${rank} - 1] = offset;
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}`;
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//# sourceMappingURL=pool.js.map
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