chore: update node_modules with new binary files and dependencies
- Add new binary files for nodemon, onnxruntime-web, and xenova/transformers - Update various JavaScript and TypeScript files in node_modules - Remove unused files and dependencies - Add new test fixtures and documentation files
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103
node_modules/onnxruntime-web/lib/onnxjs/backends/webgl/ops/gather.ts
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103
node_modules/onnxruntime-web/lib/onnxjs/backends/webgl/ops/gather.ts
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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import {AttributeWithCacheKey, createAttributeWithCacheKey} from '../../../attribute-with-cache-key';
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import {Graph} from '../../../graph';
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import {NUMBER_TYPES, OperatorImplementation, OperatorInitialization} from '../../../operators';
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import {Tensor} from '../../../tensor';
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import {ShapeUtil} from '../../../util';
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import {WebGLInferenceHandler} from '../inference-handler';
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import {ProgramInfo, ProgramInfoLoader, ProgramMetadata, TextureType} from '../types';
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interface GatherAttributes extends AttributeWithCacheKey {
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readonly axis: number;
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}
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export const gather: OperatorImplementation<GatherAttributes> =
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(inferenceHandler: WebGLInferenceHandler, inputs: Tensor[], attributes: GatherAttributes): Tensor[] => {
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validateInputs(inputs, attributes.axis);
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const output = inferenceHandler.run(createGatherProgramInfoLoader(inferenceHandler, inputs, attributes), inputs);
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return [output];
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};
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export const parseGatherAttributes: OperatorInitialization<GatherAttributes> = (node: Graph.Node): GatherAttributes =>
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createAttributeWithCacheKey({axis: node.attributes.getInt('axis', 0)});
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const gatherProgramMetadata = {
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name: 'Gather',
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inputNames: ['A', 'B'],
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inputTypes: [TextureType.unpacked, TextureType.unpacked],
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};
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const createGatherProgramInfo =
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(handler: WebGLInferenceHandler, metadata: ProgramMetadata, inputs: Tensor[], axis: number): ProgramInfo => {
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const inputShape = inputs[0].dims.slice();
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const indexDataShape = inputs[1].dims.slice();
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const outputShape = new Array(inputShape.length + indexDataShape.length - 1);
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axis = ShapeUtil.normalizeAxis(axis, inputShape.length);
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const indexCopyOps: string[] = [];
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for (let i = 0; i < outputShape.length; i++) {
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// outputShape is divided into three parts: A, B, C
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// |0 axis| axis + indexDataShape.length | end|
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// | A | B | C |
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//
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// inputIdx: [A, inputs[1][B], C]
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if (i < axis) { // A
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outputShape[i] = inputShape[i];
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indexCopyOps.push(`inputIdx[${i}] = outputIdx[${i}];`);
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} else {
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if (i < axis + indexDataShape.length) { // B
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outputShape[i] = indexDataShape[i - axis];
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indexCopyOps.push(`indexDataIdx[${i - axis}] = outputIdx[${i}];`);
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} else { // C
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outputShape[i] = inputShape[i - indexDataShape.length + 1]; // skip 1 for axis
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indexCopyOps.push(`inputIdx[${i - indexDataShape.length + 1}] = outputIdx[${i}];`);
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}
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}
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}
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const orank = outputShape.length || 1;
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const irank = inputShape.length;
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const iDrank = indexDataShape.length || 1;
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const shaderSource = `
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float process(int outputIdx[${orank}]) {
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int inputIdx[${irank}];
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int indexDataIdx[${iDrank}];
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indexDataIdx[0] = 0;
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${indexCopyOps.join('\n ')}
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int idx = int(_B(indexDataIdx));
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inputIdx[${axis}] = idx < 0 ? idx + ${inputShape[axis]} : idx;
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return _A(inputIdx);
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}`;
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return {
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...metadata,
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output: {dims: outputShape, type: inputs[0].type, textureType: TextureType.unpacked},
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shaderSource
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};
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};
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const createGatherProgramInfoLoader =
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(handler: WebGLInferenceHandler, inputs: Tensor[], attributes: GatherAttributes): ProgramInfoLoader => {
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const metadata = {...gatherProgramMetadata, cacheHint: attributes.cacheKey};
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return {...metadata, get: () => createGatherProgramInfo(handler, metadata, inputs, attributes.axis)};
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};
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const validateInputs = (inputs: Tensor[], axis: number): void => {
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if (!inputs || inputs.length !== 2) {
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throw new Error('Gather requires 2 inputs.');
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}
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const tensorRank = inputs[0].dims.length;
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if (tensorRank < 1) {
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throw new Error('Invalid input shape.');
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}
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if (axis < -tensorRank || axis > tensorRank - 1) {
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throw new Error('Invalid axis.');
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}
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if (NUMBER_TYPES.indexOf(inputs[0].type) === -1) {
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throw new Error('Invaid input type.');
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}
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if (inputs[1].type !== 'int32' && inputs[1].type !== 'int16') {
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throw new Error('Invaid input type.');
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}
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};
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