chore: update node_modules with new binary files and dependencies
- Add new binary files for nodemon, onnxruntime-web, and xenova/transformers - Update various JavaScript and TypeScript files in node_modules - Remove unused files and dependencies - Add new test fixtures and documentation files
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node_modules/onnxruntime-web/lib/build-def.d.ts
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node_modules/onnxruntime-web/lib/build-def.d.ts
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/naming-convention */
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/**
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* The interface BuildDefinitions contains a set of flags which are defined at build time.
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*
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* Those flags are processed in terser for tree shaking to remove unused code.
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* No flags in this file should present in production build.
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*/
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interface BuildDefinitions {
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/**
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* defines whether to disable the whole WebGL backend in the build.
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*/
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DISABLE_WEBGL: boolean;
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/**
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* defines whether to disable the whole WebAssembly backend in the build.
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*/
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DISABLE_WASM: boolean;
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/**
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* defines whether to disable proxy feature in WebAssembly backend in the build.
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*/
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DISABLE_WASM_PROXY: boolean;
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/**
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* defines whether to disable multi-threading feature in WebAssembly backend in the build.
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*/
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DISABLE_WASM_THREAD: boolean;
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}
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declare let BUILD_DEFS: BuildDefinitions;
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